Game Rules

Beastform

Druids who study the path of beastform gain the ability to shapeshift into animals and commune with wildlife.

Spells

Level
1

Detect Animals

Detects nearby creatures.

Level
2

Calm Animals

Calms 1 lesser animal for rounds equal to your charisma.

Lesser Mend

Heal an animal for 1d4 + intelligence. Can only be used once per target.

Level
3

Bestial Shapeshift

Transform into an animal. This form allows you to use abilities of the animal along with the language of its species. You must defeat and study a creature before learning how to gain its form. You are unable to cast spells while transformed.

Beast Strike

Attack an enemy while shapeshifted. Damage is based on animal type + strength.

Level
4

Charm Lesser Animal

Makes one lesser animal your friend for a number of rounds equal to your intelligence.

Know Direction

You discern north.

Level
5

Hide from Lesser Animals

Lesser animals can't perceive you. May be used while shapeshifted.

Faerie Fire

Outlines target with light, preventing any form of stealth for a number of rounds equal to your intelligence. Cannot be used while shapeshifted.

Level
6

Mend

Heal an animal for 2d4 + intelligence. Can only be used once per target.

Level
7

Animal Ally I

Summons lesser creature to fight. Can only be used once per combat session.

Foresight

Detect impending danger. May be used while shapeshifted.

Level
8

Animal Trance

Charms all lesser animals in your area for a number of rounds equal to your intelligence.

Level
9

Hold Animal

Paralyzes one animal for 1d6 + intelligence rounds. Can only be used once per target.

Greater Mend

Heal an animal for 3d4 + intelligence. Can only be used once per day.

Level
10

Animal Ally II

Summons medium creature to fight for you. Can only be used once per day.

Greater Beast Strike

Attack an enemy while shapeshifted. Damage is based on animal type + strength + bonus damage.

Level
11

Summon Swarm

Summons swarm of bats, rats, or frogs to attack a target. Target is distracted for rounds equal to your intelligence or until they flee. Can only be used once per day.

Charm Greater Animal

Makes one greater animal your friend for a number of rounds equal to your intelligence. This can only be used once per target.

Level
12

Dominate Animal

One animal obeys your silent mental commands and orders. This lasts for rounds equal to your intelligence. Can only be used once per target.

Hide from Greater Animals

Greater animals can't perceive you.

Level
13

Animal Ally III

Summons large creature to fight. This can only be used once per day.

Level
14

Repel Vermin

Insects, spiders, and other vermin stay 10 ft. away.

Level
15

Animal Scrying

Druid can control an animal and see through its eyes for rounds equal to your intelligence. This can only be used once per day.

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