Game Rules
Beastform
Druids who study the path of beastform gain the ability to shapeshift into animals and commune with wildlife.
Spells
Detect Animals
Detects nearby creatures.
Calm Animals
Calms 1 lesser animal for rounds equal to your charisma.
Lesser Mend
Heal an animal for 1d4 + intelligence. Can only be used once per target.
Bestial Shapeshift
Transform into an animal. This form allows you to use abilities of the animal along with the language of its species. You must defeat and study a creature before learning how to gain its form. You are unable to cast spells while transformed.
Beast Strike
Attack an enemy while shapeshifted. Damage is based on animal type + strength.
Charm Lesser Animal
Makes one lesser animal your friend for a number of rounds equal to your intelligence.
Know Direction
You discern north.
Hide from Lesser Animals
Lesser animals can't perceive you. May be used while shapeshifted.
Faerie Fire
Outlines target with light, preventing any form of stealth for a number of rounds equal to your intelligence. Cannot be used while shapeshifted.
Mend
Heal an animal for 2d4 + intelligence. Can only be used once per target.
Animal Ally I
Summons lesser creature to fight. Can only be used once per combat session.
Foresight
Detect impending danger. May be used while shapeshifted.
Animal Trance
Charms all lesser animals in your area for a number of rounds equal to your intelligence.
Hold Animal
Paralyzes one animal for 1d6 + intelligence rounds. Can only be used once per target.
Greater Mend
Heal an animal for 3d4 + intelligence. Can only be used once per day.
Animal Ally II
Summons medium creature to fight for you. Can only be used once per day.
Greater Beast Strike
Attack an enemy while shapeshifted. Damage is based on animal type + strength + bonus damage.
Summon Swarm
Summons swarm of bats, rats, or frogs to attack a target. Target is distracted for rounds equal to your intelligence or until they flee. Can only be used once per day.
Charm Greater Animal
Makes one greater animal your friend for a number of rounds equal to your intelligence. This can only be used once per target.
Dominate Animal
One animal obeys your silent mental commands and orders. This lasts for rounds equal to your intelligence. Can only be used once per target.
Hide from Greater Animals
Greater animals can't perceive you.
Animal Ally III
Summons large creature to fight. This can only be used once per day.
Repel Vermin
Insects, spiders, and other vermin stay 10 ft. away.
Animal Scrying
Druid can control an animal and see through its eyes for rounds equal to your intelligence. This can only be used once per day.